パーティクル!プラグイン 導入説明動画追加!

master2015hp

ユーザー
https://github.com/cji3bp62000/hello-world/tree/master/RMMVplugins/Particle-Configs
にアップロードしました!
hanabi.json を DL して、https://pixijs.io/pixi-particles-editor/ でloadをかけて確認できます~
(パーティクル画像はサイトのデフォ素材の HardRain, particle)
使う場面によって Blend Mode を Normal とかに変えると良いです!

ちなみに、setPEPos では値(数値)と x 以外、以下のものも使えます:
 v<数字>   : 変数番号<数字>の値を代入する  例:v15
 r<#1>~<#2>: #1~#2の間の乱数生成。     例:r30~45
          #1と#2もv<数字>で指定可能。  例:rv15~v16

例えば、 setPEPos *** r0~816 r0~312
で、画面上半部にランダムに移動できますので、花火の演出との相性がいいです!
(こちらの機能説明を入れ忘れたので、あらためて補足)

Erm hi Tsukimi. I just think if it's possible to have this particle plugin work in Battle Scene too and it will be even more better if it work with Yanfly Action Sequence. That will be great :-D
Perhaps it is too much? ~(>_<。)\
 

ツキミ

ユーザー
Erm hi Tsukimi. I just think if it's possible to have this particle plugin work in Battle Scene too and it will be even more better if it work with Yanfly Action Sequence. That will be great :-D
Perhaps it is too much? ~(>_<。)\
If you had used my FilterController, you would know that I become a shit when it comes to battle (´;ω;`)
simply show particles to screen is not that hard, but specifing to characters and enemies, plus attaching effects to skills are not in my knowledge now…… sorry! ><
 

master2015hp

ユーザー
Erm :-D it's ok, you're AWESOME! to have particle system like this work with RPGMV is something
i hadn't ever dreamed about, it's totally genius! :=D
well maybe you noticed it but i am the same person who is on English forum that keep commenting in your plugin threads :=)
 

master2015hp

ユーザー
If you had used my FilterController, you would know that I become a shit when it comes to battle (´;ω;`)
simply show particles to screen is not that hard, but specifing to characters and enemies, plus attaching effects to skills are not in my knowledge now…… sorry! ><
Hi Tsukimi, i wonder how to move the Particle relative to map but instead of relative to its current position?
* For example i want to make the particle move around these coordinates of the map ([0,100],[100,100],[100,200],[0,200])
* Can you make it so i can run those commands with Script call instead? :=| it will be more convenient that way

Thank you!
 
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